The game took three full days of gaming at home plus the two short days at the convention. I feel that the rules are not really designed for a game of this size so it would be unfair to judge them on that. I have been playing the last couple of sessions using dice to determine the units orders rather than using the cards. I will write these up once I have sorted out a couple of things that have been bothering me, such as the random events you get when using cards.
After the game I started to rearrange the table as if the Free World forces have been there for a week, and have been clearing trees to make space for Helicopter pads as well as other improvements. I also extended the playing area to give the VC some space to work in. More photos of that when I am happy with the set up. In the meantime here are the last photos of this scenario.
|Tunnel Rat locating the Tunnel entrance.|
|Did I mention that I shot down a Helicopter (finally)?|
|Hill and Tunnel entrance secured.|
|Left Flank finally in good shape with a fresh Platoon arriving.|
|Remaining VC infantry in bad shape.|
|VC support in bad shape and about to withdraw.|
I had planned to bring a Bull Dozer by CH47 but only half of it arrived from the factory along with a midget Driver. The supplier said that they would sort out the problem with the missing parts. I intend to replace the driver with one from Westwind Productions pictured lower right, and use the Dozer Driver as a Vietnamese youth to drive a wagon.
The Dozer is a WWII D7 but I have seen these used by the Koreans in Vietnam and figure that the ARVN Army probably used these as well. I'd love to get a Rome Plough but have not found anything suitable yet.