Showing posts with label Skirmish Sangin. Show all posts
Showing posts with label Skirmish Sangin. Show all posts

Thursday, 2 January 2014

Future War Solo test game - Skirmish Sangin Rules.

I have been intending to try out Skirmish Sangin for Vietnam but felt that I did not want to risk damaging the paint work as I only have 30% of the forces painted yet. My Future Wars figure have not really ever been used so I thought that I would drag them out for the USA. Likewise my Apes have not ever been used so I thought they'd make a good stand-in for the Vietnamese as they are mainly armed with Soviet Weapons.

The terrain is a mix of my Future Wars, Vietnam and any trees and roads not currently being used on my Robin Hood table which is still setup in my games room. I feel like taking my airbrush to the plastic foliage as it is very bright and the bridge is unpainted which I meant to do a year ago.

Without an experienced player to push me along I struggled to keep the game moving. I have played with play tester Ray and the writer Colin so am familiar with most of the rules, but wished for an idiots guide rather than examples which I felt do not go into enough detail at times. Or maybe I am just impatient and did not read them properly?

I have gone through one round of moves so far and felt the tension building up as the Apes moved into position for an assault on the defenses. The objective of the game is to capture the Lamborghini and drive it back over the bridge. (I am just having fun with the rules at this stage) I like the use of the small cards as its easy to keep track of the figures status. There has only been a couple of shots fired from each side causing morale checks for the Humans. I will update this later when I do a few more moves.














Monday, 5 August 2013

Call To Arms 2013

We had a great weekend and played five games of my Robin Hood game.

I thought I'd do my first post on the convention first and then go into detail of my game.
Some real nice games were put on and I must sat that FOW has really gotten pretty since I stopped playing it. Although I did not take any photos of it since I might get interested again.

My shopping list comprised of; Skirmish Sangin Rules and NZ Army figures, IHMN Rules and Black Dragon Tong, mixed bag of Zombies and Ghouls. Not bad although I did not really need to buy anything as I have enough lead to keep me going for years. Oh and also discussed doing Zulu Wars so ordered some figures from Black Tree when I got home on Sunday.

Had a great position for the table, right by the door.


Since I had no furniture for this section I decided it needed something.
 Well at least it got a few laughs.

Skirmish Sangin.



Mate Rays WW2 Skirmish Sangin.


Really nice Bolt Action Spanish Civil War.



Real nice 40k terrain.


Sunday, 21 April 2013

Skirmish Sangin Afghan Police Unit

I took some better photos of my Police Unit. They were very hard to take decent photos of as they are painted quite dark. I have also lost the summer lighting so had to use a spotlight which gave me an ok result. I may have to invest in proper lighting in future. The figures are a mixture of TAG and Foundry SWAT figures with a couple of Foreign Police Advisors from a Foundry Future War pack. Some have weapons swaps. All my research was done on the Internet where I found that the Units seem to be equipped with whatever is available. I am hoping the MP5 will pass as Hungarian AMD65's.


I intend getting an Imprint Hummer and a pickup but have not found a suitable double cab ute in the correct scale.





Sunday, 14 April 2013

Skirmish Sangin

I had forgotten about these photos on my old camera. Last December I had a game of Skirmish Sangin with mate Ray his son Michael, and Colin one of the designers of the game. The excellent terrain was built by Craig.
This was my second go at the game and was remembering quite a bit of the factors which you have to subtract when you want to spot or shot. We had a good game but my unit suffered quite a few casualties.

The figures shown are my Afghan Police Unit.