Sunday, 31 August 2014

I need a Dancing Camel!

But I think it has too many Humps?

I was going through iTunes trying to use up a few Dollars of credit. Remembering how much I have enjoyed Jonathan Richmond and The Modern Lovers live Album. It was great for car journeys with tunes such as; I'm a Little Airplane, I'm a Little Dinosaur and the never ending Ice Cream Man. I found this little Gem which I had forgotten about.

Saturday, 30 August 2014

More photos of my Pulp figures.

Here are some better photos of the items I finished just before Call to Arms. Some of the figures were a little bit rushed to get them done in time. I intend to build a stage for the band which is why the bases look a little plain at this stage. I am still unhappy with the yellow bases. Even though I've repainted a few of them several times with the same paint and wash that I have used in the past, but still they don't seem to match the Pyramid.

The undead Egyptians are from Heresy Miniatures, bought funnily enough in a going out of business sale at Call to Arms last year. I had no idea why I wanted them other than I liked them. A bit of Greenstuff was used to make the guts and Jimmy's Gold Lame shorts, hair and Cigar.

The Predator Statue was just a bit of whimsy on my part.

The Band are from Eureka with head swaps from Gripping Beast. The Saxophonist was converted from the Clarinet player. The singer is from Pulp Figures with his pistol removed. I would like to put a microphone in his hand at some stage.

Since I only needed seven figures for the Band I used the Banjo player to make my version of Mr B.
Next to Mr B is a dodgy Australian entertainer. I made the Fez wearing failed Magician out of a Black Army figure. This is quite fitting as my British Archeologists are called the Cooper Family so it made sense to make Tommy.

The Palm Trees were from some Plastic children's toys which I made as stage fittings.
The Banner was simply a piece of old sheet painted with watered down PVA and then drawn on with a marker pen. I intend to hang it on the stage when I make it.

The Boat has been on my to do list for about 8 years. The hull started life as part of my Armed Trawler for my Dads Army Project (which I will rephotograph some time and post it). I made the hull out of 50mm Blue foam which was much too thick so cut it in half with a builders saw (cross cut saw). I had intended to build a Boat for WW1 in Africa and had it assembled but not painted for years. Buying the guns and fittings from Pulp Figures, plus the Demo game gave me the incentive to paint it up. The canopy took ages to figure out how to make it removable and has come out well, just being finished the night before the Demo.

Should I call it the Night Boat from Cairo?

Sunday, 17 August 2014

Random photos from Call to Arms 2014.

A few photos of other games.

Ronin, wished I had time to watch as the game interests me.

Skirmish Sanguin.

Modern Micro Armour.

Roly Hermans NZ Wars.

Pulp Alley at Call to Arms. Part 3.

So now Michael had broken through into the cavern beneath the Pyramid, we all took turns throwing challenges at him to slow him down to give us a chance to catch up. We had also agreed to replace our casualties with like for like, by throwing against the health rating of each one. These were very useful as we were dropping like flies. Ray was held up by a single Mummy and lost a few men jumping  across instead of fighting. I worked my way down from the top of the Pyramid with just my labours and Hugo being held up, while the others broke through by jumping down a wall avoiding a melee successfully. Tyrone was last into the crypt which was good timing as we were all fighting the Mummies before going for the last Plot Point.
We used a second pack of cards for events in the Crypt as we were running out of them in the first pack. The characters had to fight their way past Mummies which the other players directed at them.

We all took turns going for the last point and failed turn after turn until Tyrone took it with an Ally, who was an Egyptian expert funnily enough. We decided that we should finish there rather than fight to get out with the loot as it was about 3pm and time to pack up.

We had great fun all weekend and found very little need to look at the rule book. I'd happily do it again but just not yet. It was hard work packing away all the figures so maybe I can host an event when my new gaming room is built.

Predator statue, the shape of things to come?
Nazi's fighting their way down the stairs.

Another Conga line down a tunnel.
Dr Who gets a new assistant.

Three convicts failed tests to cross the rickety bridge. 
Mustafa, (top left) wins the Major Plot Point.

Pulp Alley at Call to Arms 2014. Part 2.

Four different gangs arrived to seek the treasure of the hidden Tombs (sorry I'm not good at doing flowery prose). Ray had a group of British Archaeologists. Michael a group of Local Egyptian Cultists, Tyrone used my British Archaeologists (named the Cooper family) and I commanded a Group of Nazi's seeking loot.
The Cultists started midway down the table and proceeded to create havoc attacking everyone. The British started on the left hand side on the beach road, I started from the left side of the beach while Tyrone started on the right hand side of the beach. We had a few shots at each other mainly designed to slow each other down but nothing too serious. Michael attempted to take the plot point in the fortress but found a things a bit hot and withdrew but took the point in front of the band. I snuck into the Jail and took a point without any opposition. Ray then took the point on the hangman's scaffold while Tyrone took the one in the fortress.
So now we were able to recruit some labourers and proceed to the Pyramid.

My leader winning the point after failures by the other two members.
The Tardis arrived moments later.
My labourers being lead by Hugo.
My reinforcements waiting for the call. 
The Cultists locating a hidden entrance.
Cultists labourers in the tunnel.
My casualties
Tyrones casualties 
Tyrones reinforcements.
My reinforcements.
Tyrones labours,
Rays reinforcements/casualties.
Michaels reinforcements/casualties.

Day 2
Michael was first getting a good lead and broke through a hidden entrance in the bar and went underground into a tunnel. Ray was next and gained entrance by the left hand positioned needle monument. Tyrone was lagging a bit as he was trying to hold me up costing us both some time. I managed to run to the front entrance (tourist entrance according to Tyrone), I chose to shoot the guard just because I could (being a Nazi), while the others had negotiated their way around them. Tyrone had also made his way into the right hand positioned crypt. We all had to pass tests that other players had thrown at them as well as the Peril points.